> Ah, but the question was (I think) whether they have great interactions even if they don't have great visual design.
I understood the question to be 'Can the designer create great interaction without great visual design skills?' This seems like a difficult question to answer objectively without personally knowing a designer and their designs. My point was that while interactive products need to have great interaction, not every interactive product needs to have *visual* design. What about the Metro card machines in the NYC subway system? They're cute but the UI is pretty basic. Despite this the interaction design is great b/c they're fast and so easy to use. What level of visual or product design skill, or engineering for that matter, did those designers need to have in order to create a great interaction design? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34316 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help