On 11 Jan 2009, at 01:54, Jared Spool wrote:


On Jan 10, 2009, at 8:43 AM, Milan Guenther wrote:

- using a paper prototype, and the computer (a human) simulates all rich
interactions, so you have a lot more flexibility to get all the
interface states you want. you may document that in a series of videos
as a walkthrough.

A stop-motion video of a paper prototype can be really effective. Once scripted, they are quick to film and edit.

Think: http://commoncraft.com/video-wikis-plain-english

I've had good results with just filming folk poking the paper around with their fingers. Good enough to get the point across.

Adrian

________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... disc...@ixda.org
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to