Ford, HenryHR Giger

On Tue, Feb 17, 2009 at 11:35 PM, Andrei Herasimchuk <
aherasimc...@involutionstudios.com> wrote:

>
> On Feb 17, 2009, at 5:09 PM, dave malouf wrote:
>
>  But in general, your list is my list.
>>
>
> If you're going to use software technology examples, considering we are
> still in early stages of that tech, we should acknowledge that most of the
> great "interaction designers" up until now haven't been designers at all.
> They've been engineers. It's going to be like that for some time. In Dan's
> list, more than half of those people were engineers first, and would
> probably call themselves engineers still, not designers.
>
> Mike Schuster? Thomas Knoll? Those two basically made Illustrator and
> Photoshop happen. Mark Hamburg? Definitely up there. The engineering team on
> Mac System 7? Better toss in Andy Hertzfeld into the mix as well. Then
> there's the guys behind things like AutoCAD. The engineers behind Alias,
> Wavefront, and SoftImage, cutting edge 3D which is one of the most difficult
> interface and interaction problems you've got in all of software design. The
> original PageMaker team! Which if you can travel back to 1986 was about as
> cutting edge and genre defining as it gets in this field considering what
> they created, how they did on a 9" black and white screen with 640x480 pixel
> resolution, and with what computing horsepower they had at the time.
>
> Could easily go on and on in this fashion.
>
> Designers like a Rand, Eames or a Dreyfuss type -- if you are trying to
> make parallels to this field -- are probably just getting out of high school
> at this very moment, if they've even gotten out of junior high. Until they
> come along, should give the engineers who made all of this happen the credit
> they are due for being great designers as well. And there have been plenty
> of great ones.
>
> --
> Andrei Herasimchuk
>
> Chief Design Officer, Involution Studios
> innovating the digital world
>
> e. and...@involutionstudios.com
> c. +1 408 306 6422
>
>
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