Hi,
I am investigating a concept for the center stack of a car. Does
anyone know what effects auditive and/or haptic feedback on car touch
screens -  have on the user experience?

The concern is that the driver is already affected by things like
bumps, vibrations and sounds. 

So, if there is a touch screen in the car (similar to iPhone), how is
'added' sound or haptic feedback experienced?

Ex Scenario.
The driver wants to select a new song.
He drags a list (think iPhone) to choose a new song.
If there is auditive or haptic feedback -ex. a 'tic-sound' for each
song - it might assist the driver so she does not have to look at the
screen for a) confirmation of that she is in fact browsing the list;
b) knowing how much she has manipulated the list.


What are your thoughts?
Have anyone experienced this kind of interaction in a car (ex. using
iPhone) with auditive feedback? - or using a haptic screen when
driving? 
Does anyone know of studies/research related to the topic? links?

________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... disc...@ixda.org
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to