Hi, I am investigating a concept for the center stack of a car. Does anyone know what effects auditive and/or haptic feedback on car touch screens - have on the user experience?
The concern is that the driver is already affected by things like bumps, vibrations and sounds. So, if there is a touch screen in the car (similar to iPhone), how is 'added' sound or haptic feedback experienced? Ex Scenario. The driver wants to select a new song. He drags a list (think iPhone) to choose a new song. If there is auditive or haptic feedback -ex. a 'tic-sound' for each song - it might assist the driver so she does not have to look at the screen for a) confirmation of that she is in fact browsing the list; b) knowing how much she has manipulated the list. What are your thoughts? Have anyone experienced this kind of interaction in a car (ex. using iPhone) with auditive feedback? - or using a haptic screen when driving? Does anyone know of studies/research related to the topic? links? ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help