d6jg wrote: > Now I think about it I can see the logic as to why it wouldnt but also > how you could be fooled into thinking that even at 100% it could / > should work.
Does this mean that's ReplayGain is disabled by LMS when a player's volume is fixed at 100%? Is that actually in the code? Someone explain to me why it cannot work at 100%. ------------------------------------------------------------------------ JJZolx's Profile: http://forums.slimdevices.com/member.php?userid=10 View this thread: http://forums.slimdevices.com/showthread.php?t=110072
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