As well as getting the timing right, using proper sounding drum samples is
the key. If you're downloading individual hits from websites you can pretty
much guarantee they're going to sond crappy unless you process them a LOT.

If you're starting out, get a copy of recycle and rip the drum sounds out of
a couple of loops you like (and that match), and then sequence them in
cubase/fruity or whatever you're using.

This way you get an idea for how other people's breaks are put together and
you can start to put those same techniques to use yourself.

-Michael


>-----Original Message-----
>From: Pranev Sharma [mailto:[EMAIL PROTECTED]
>Sent: Tuesday, March 04, 2003 2:09 PM
>To: Drum & Bass Arena Discussion List
>Subject: [dnb-prod] Beat Programming
>
>
>christ knows ive brought up this topic so many times on this forum and i
>apologize for bringing it up again,
>yes beat programming. making my beats, this is my theory but will it work:?
>i usually download a lot of drum samples of websites and play around it
>soundforge by rearranging the hits, pitch, length and volume (velocity) of
>each hit.
>sounds good in theory, but ive been out there working my arse off in
>attempts to get one good break but i cant get it done. has anybody else
>adopted this approach? did it work? any alternate methods for making
breaks,
>using what software etc?
>Veritas
>

---
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