https://bugs.freedesktop.org/show_bug.cgi?id=30416

Tom Stellard <tstel...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REOPENED                    |RESOLVED
         Resolution|                            |DUPLICATE

--- Comment #7 from Tom Stellard <tstel...@gmail.com> 2010-09-28 22:10:47 PDT 
---
(In reply to comment #5)
> This shader uncovers a bug in the deadcode pass, so I'm reopening it.

It was actually a slight variation of this shader that was uncovering the bug
in the deadcode pass.  With the compiler error fixed this shader exhibits the
same behavior as bug 30415.

*** This bug has been marked as a duplicate of bug 30415 ***

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