For now under debug flag, since only suitable for debugging/testing.
---
 src/gallium/drivers/freedreno/freedreno_screen.c   |  5 +++-
 src/gallium/drivers/freedreno/freedreno_util.h     |  1 +
 .../drivers/freedreno/ir3/ir3_compiler_nir.c       | 15 ++++++++++-
 src/gallium/drivers/freedreno/ir3/ir3_shader.c     | 30 +++++++++++++++++++---
 src/gallium/drivers/freedreno/ir3/ir3_shader.h     |  3 +++
 5 files changed, 48 insertions(+), 6 deletions(-)

diff --git a/src/gallium/drivers/freedreno/freedreno_screen.c 
b/src/gallium/drivers/freedreno/freedreno_screen.c
index b64f78c..30def8e 100644
--- a/src/gallium/drivers/freedreno/freedreno_screen.c
+++ b/src/gallium/drivers/freedreno/freedreno_screen.c
@@ -71,6 +71,7 @@ static const struct debug_named_value debug_options[] = {
                {"glsl120",   FD_DBG_GLSL120,"Temporary flag to force GLSL 1.20 
(rather than 1.30) on a3xx+"},
                {"shaderdb",  FD_DBG_SHADERDB, "Enable shaderdb output"},
                {"flush",     FD_DBG_FLUSH,  "Force flush after every draw"},
+               {"nir",       FD_DBG_NIR,    "Prefer NIR as native IR"},
                DEBUG_NAMED_VALUE_END
 };

@@ -398,7 +399,7 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, 
unsigned shader,
        case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
        case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
        case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
-        case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
+       case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
                return 0;
        case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
                return 1;
@@ -410,6 +411,8 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, 
unsigned shader,
        case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
                return 16;
        case PIPE_SHADER_CAP_PREFERRED_IR:
+               if ((fd_mesa_debug & FD_DBG_NIR) && is_ir3(screen))
+                       return PIPE_SHADER_IR_NIR;
                return PIPE_SHADER_IR_TGSI;
        }
        debug_printf("unknown shader param %d\n", param);
diff --git a/src/gallium/drivers/freedreno/freedreno_util.h 
b/src/gallium/drivers/freedreno/freedreno_util.h
index 0d2418e..56d3235 100644
--- a/src/gallium/drivers/freedreno/freedreno_util.h
+++ b/src/gallium/drivers/freedreno/freedreno_util.h
@@ -73,6 +73,7 @@ enum adreno_stencil_op fd_stencil_op(unsigned op);
 #define FD_DBG_GLSL120  0x0400
 #define FD_DBG_SHADERDB 0x0800
 #define FD_DBG_FLUSH    0x1000
+#define FD_DBG_NIR      0x2000

 extern int fd_mesa_debug;
 extern bool fd_binning_enabled;
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c 
b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
index b4e5483..5a53e32 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
@@ -164,7 +164,14 @@ to_nir(struct ir3_compile *ctx, struct ir3_shader_variant 
*so)
                tex_options.lower_txp = (1 << GLSL_SAMPLER_DIM_3D);
        }

-       struct nir_shader *s = tgsi_to_nir(so->shader->tokens, &options);
+       struct nir_shader *s;
+
+       if (so->shader->nir) {
+               // XXX need nir_clone() here..
+               s = so->shader->nir;
+       } else {
+               s = tgsi_to_nir(so->shader->tokens, &options);
+       }

        if (fd_mesa_debug & FD_DBG_OPTMSGS) {
                debug_printf("----------------------\n");
@@ -292,6 +299,12 @@ compile_error(struct ir3_compile *ctx, const char *format, 
...)
 static void
 compile_free(struct ir3_compile *ctx)
 {
+       /* TODO .. probably need a ralloc_free(ctx->s) here, at least
+        * for the tgsi_to_nir case.. right now in the case we get
+        * NIR directly, we want to skip this since the nir_shader isn't
+        * getting cloned..  and/or if it was we might be wanting to
+        * free it in ir3_shader_destroy()??
+        */
        ralloc_free(ctx);
 }

diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.c 
b/src/gallium/drivers/freedreno/ir3/ir3_shader.c
index 7b56533..0cbf8fe 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.c
@@ -39,6 +39,7 @@

 #include "ir3_shader.h"
 #include "ir3_compiler.h"
+#include "ir3_nir.h"


 static void
@@ -188,9 +189,15 @@ create_variant(struct ir3_shader *shader, struct 
ir3_shader_key key)
        v->type = shader->type;

        if (fd_mesa_debug & FD_DBG_DISASM) {
-               DBG("dump tgsi: type=%d, k={bp=%u,cts=%u,hp=%u}", shader->type,
-                       key.binning_pass, key.color_two_side, 
key.half_precision);
-               tgsi_dump(shader->tokens, 0);
+               if (shader->nir) {
+                       DBG("dump nir: type=%d, k={bp=%u,cts=%u,hp=%u}", 
shader->type,
+                                       key.binning_pass, key.color_two_side, 
key.half_precision);
+                       nir_print_shader(shader->nir, stderr);
+               } else {
+                       DBG("dump tgsi: type=%d, k={bp=%u,cts=%u,hp=%u}", 
shader->type,
+                                       key.binning_pass, key.color_two_side, 
key.half_precision);
+                       tgsi_dump(shader->tokens, 0);
+               }
        }

        ret = ir3_compile_shader_nir(shader->compiler, v);
@@ -267,7 +274,9 @@ ir3_shader_destroy(struct ir3_shader *shader)
                v = v->next;
                delete_variant(t);
        }
+
        free((void *)shader->tokens);
+       /* XXX ralloc_free(shader->nir); */
        free(shader);
 }

@@ -281,7 +290,20 @@ ir3_shader_create(struct pipe_context *pctx,
        shader->id = ++shader->compiler->shader_count;
        shader->pctx = pctx;
        shader->type = type;
-       shader->tokens = tgsi_dup_tokens(cso->tokens);
+       if (cso->ir == PIPE_SHADER_IR_NIR) {
+               /* TODO might need nir_clone() here.. Depends a bit on how we
+                * define the lifecycle of cso->nir.  If we could assume that it
+                * always sticks around until the cso is destroyed, then we'd
+                * only need to clone in to_nir() (for the variant specific
+                * lowering), rather than both here and to_nir().  This is a bit
+                * different from the lifetime of cso->tokens which sometimes
+                * but not always goes away after the 
pipe->pipe_create_xyz_state()
+                * call (which is unfortunate, and maybe worth fixing).
+                */
+               shader->nir = cso->nir;
+       } else {
+               shader->tokens = tgsi_dup_tokens(cso->tokens);
+       }
        shader->stream_output = cso->stream_output;
        if (fd_mesa_debug & FD_DBG_SHADERDB) {
                /* if shader-db run, create a standard variant immediately
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h 
b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
index 7e2c27d..9ef3277 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
@@ -220,6 +220,8 @@ struct ir3_shader_variant {
        struct ir3_shader *shader;
 };

+typedef struct nir_shader nir_shader;
+
 struct ir3_shader {
        enum shader_t type;

@@ -230,6 +232,7 @@ struct ir3_shader {
        struct ir3_compiler *compiler;

        struct pipe_context *pctx;
+       nir_shader *nir;
        const struct tgsi_token *tokens;
        struct pipe_stream_output_info stream_output;

-- 
2.5.0

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