When coming directly from glsl_to_nir (rather than via TGSI where
information about, for example, mat4's is lost), both const_index
fields will be used (vs. tgsi_to_nir where the 2nd is always zero).

For example:

  decl_var uniform INTERP_QUALIFIER_NONE mat4 ModelViewProjectionMatrix (0, 0)
  decl_var uniform INTERP_QUALIFIER_NONE mat4 NormalMatrix (4, 4)
  ...
        vec4 ssa_54 = intrinsic load_uniform () () (4, 0)       /* NormalMatrix 
*/
        vec4 ssa_56 = intrinsic load_uniform () () (4, 1)       /* NormalMatrix 
*/

vs:

  decl_var uniform INTERP_QUALIFIER_NONE vec4[8] uniform_0 (0, 0)
  ...
        vec4 ssa_54 = intrinsic load_uniform () () (4, 0)
        vec4 ssa_56 = intrinsic load_uniform () () (5, 0)
---
 src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c 
b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
index 5a53e32..2b9a841 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
@@ -1377,7 +1377,10 @@ emit_intrinisic(struct ir3_compile *ctx, 
nir_intrinsic_instr *intr)
        const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic];
        struct ir3_instruction **dst, **src;
        struct ir3_block *b = ctx->block;
-       unsigned idx = intr->const_index[0];
+       unsigned idx = 0;
+
+       for (unsigned i = 0; i < 
nir_intrinsic_infos[intr->intrinsic].num_indices; i++)
+               idx += intr->const_index[i];

        if (info->has_dest) {
                dst = get_dst(ctx, &intr->dest, intr->num_components);
-- 
2.5.0

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