Quoting Kristian Høgsberg (2018-02-01 20:22:40)
> On Thu, Feb 1, 2018 at 9:53 AM Chris Wilson <ch...@chris-wilson.co.uk>
> wrote:
> 
> > Quoting Andy Lutomirski (2018-02-01 17:40:22)
> > > *However*, I do see one unfortunate side effect of turning on PSR.  It
> > > seems that, when I move my cursor a little bit after a few seconds of
> > > doing nothing, there seems to be a little bit of lag, as if either a
> > > few frames are dropped at the beginning of the motion or maybe the
> > > entire motion is delayed a bit.  I don't notice a similar delay when
> > > typing, so I'm wondering if maybe there's a min
> > or driver bug in which
> > > the driver doesn't kick the panel out of PSR quite as quickly when the
> > > cursor is updated as it does when the framebuffer is updated.
> 
> > One thing that's important know regarding the cursor is whether the
> > display server is using a HW cursor or SW cursor. Could you please attach
> > the log from the display server (or if you are using a stock
> > distribution that's probably enough to work out what it is using)?
> > -Chris
> 
> We had a similar problem for Rockchip in ChromeOS and ended up using an
> input handler to let us start the PSR exit as early as possible:

Reminds me of mutter devs suggesting that we may like to kick the gpu to
max clocks high frequency on any input activity as well. (I'm still not
convinced that's a good idea, for mundane typing we barely need to wake
up the gpu. :) I guess it all depends on expected wakeup latencies, but
I didn't think PSR had multi-frame lag?
-Chris
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