Hi! First a little bit of background: I've recently been trying to get rid of all of the non-atomic payload bandwidth management code in the MST helpers in order to make it easier to implement DSC and fallback link rate retraining support down the line. Currently bandwidth information is stored in two places, partially in the MST atomic state and partially in the mst manager's payload table (which exists outside of the atomic state and has its own locking). The portions in the atomic state are used to try to determine if a given display configuration can fit within the given bandwidth limitations during the atomic check phase, and are implemented through the use of private state objects.
My current goal has been to move as much of this as possible over to the atomic state and entirely get rid of the payload table along with it's locks. My main reason for doing this is that it both decomplicates things quite a bit, and I'm really also hoping that getting rid of that payload code will make it clearer to others how it works - and stop the influx of bandaid patches (e.g. adding more and more special cases to MST to fix poorly understood issues being hit in one specific driver and nowhere else) that I've had to spend way more time then I'd like trying to investigate and review. So, the actual problem: following a conversation with Daniel Vetter today I've gotten the impression that private modesetting objects are basically just broken with parallel modesets? I'm still wrapping my head around all of this honestly, but from what I've gathered: CRTC atomic infra knows how to do waits in the proper places for when other CRTCs need to be waited on to continue a modeset, but there's no such tracking with private objects. If I understand this correctly, that means that even if two CRTC modesets require pulling in the same private object state for the MST mgr: we're only provided a guarantee that the atomic checks pulling in that private object state won't concurrently. But when it comes to commits, it doesn't sound like there's any actual tracking for this and as such - two CRTC modesets which have both pulled in the MST private state object are not prevented from running concurrently. This unfortunately throws an enormous wrench into the MST atomic conversion I've been working on - as I was under the understanding while writing the code for this that all objects in an atomic state are blocked from being used in any new atomic commits (not checks, as parallel checks should be fine in my case) until there's no commits active with said object pulled into the atomic state. I certainly am not aware of any way parallel modesetting could actually be supported on MST, so it's not really a feature we want to deal with at all besides stopping it from happening. This also unfortunately means that the current atomic modesetting code we have for MST is potentially broken, although I assume we've never hit any real world issues with it because of the non-atomic locking we currently have for the payload table. So, Daniel had mentioned that supposedly you've been dealing with similar issues with VC4 and might have already made progress on coming up with ways to deal with it. If this is all correct, I'd definitely appreciate being able to take a look at your work on this to see how I can help move things forward. I've got a WIP of my atomic only MST branch as well: https://gitlab.freedesktop.org/lyudess/linux/-/commits/wip/mst-atomic-only-v1 However it's very certainly broken right now (it compiles and I had thought it worked already, but I realized I totally forgot to come up with a way of doing bookkeeping for VC start slots atomically - which is what led me down this current rabbit hole), but it should at least give a general idea of what I'm trying to do. Anyway, let me know what you think. -- Cheers, Lyude Paul (she/her) Software Engineer at Red Hat