https://bugs.freedesktop.org/show_bug.cgi?id=30007

--- Comment #19 from davide <marsicanbear at gmail.com> 2010-09-12 13:38:28 PDT 
---
In fact I have the black thumbnails issue too; should I open a new bug for
that?
Should I just recompile mesa with your patch and report what happens?


(In reply to comment #18)
> (In reply to comment #9)
> > Thanks. I am pretty sure the GLSL compiler fails to unroll a loop.
> 
> I think the shader that failed to compile is a different shader that we use 
> for
> scaling textures for the taskbar thumbnails. The blur shader doesn't use 
> loops.
> 
> But I have attached a piglit test that I hope can be used to reproduce the 
> bug.
> 
> I don't have an R300, but the blur shader works for me with R600C and the new
> GLSL compiler. The piglit test fails with R600G, but not with the symptoms
> described in this bug report.

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