Hi

Am 22.01.26 um 10:23 schrieb Icenowy Zheng:
在 2026-01-21星期三的 13:56 +0100,Thomas Zimmermann写道:

=============== 8< ===================
+
+       dev_info(dev, "DC%x rev %x customer %x\n", dc-
identity.model,
+                dc->identity.revision, dc->identity.customer_id);
drm_dbg().  Drivers should be quite by default.
Well for this kind of identification information I think driver is
usually not quiet, at least amdgpu (when doing IP discovery), panfrost
and etnaviv (which shares the same set of identification registers with
this driver) is reporting it.

These drivers only get away with it because many other drivers keep quite. Otherwise the kernel log would be filled with init reports. Your choice, but it's questionable if anyone ever cares except for debugging.



+
+       if (port_count > dc->identity.display_count) {
+               dev_err(dev, "too many downstream ports than HW
capability\n");
+               ret = -EINVAL;
+               goto err_rst_assert;
+       }
+
=============== 8< ===================
+
+       if (!state->visible || !fb) {
+               regmap_write(dc->regs, VSDC_FB_CONFIG(output), 0);
+               regmap_write(dc->regs, VSDC_FB_CONFIG_EX(output),
0);
+               goto commit;
+       } else {
+               regmap_set_bits(dc->regs,
VSDC_FB_CONFIG_EX(output),
+                               VSDC_FB_CONFIG_EX_FB_EN);
+       }
Since you handle the plane on/plane off cases here, I'd advise to
implement atomic_enable and atomic_disable for the plane, if the
hardware allows it. (There is hardware were the current pattern makes
sense though.)
If atomic_*able is going to be implemented, should atomic_update() keep
the plane on/off code?

In this case, atomic_update should only perform an update of the plane's graphics buffer (scanout address, color format). The logic then is

enable and mode setting:

 atomic_update, plus
 atomic_enable

disable:

 atomic_disable only

page flips:

 atomic_update only

See https://elixir.bootlin.com/linux/v6.18.6/source/drivers/gpu/drm/drm_atomic_helper.c#L3022

That's usually cleaner. But there's hardware where update/enable/disable is connected in such a way that a single atomic_update is better.



BTW it seems that DC8200 has the shadow register capability that could
be manually commited but the older DC8000 has no (the
VSDC_FB_CONFIG_EX_COMMIT bit written below is a new thing) -- the
VSDC_FB_CONFIG register on DC8000 has a write-only bit that when
written with 0 the display is put to reset and when written with 1 the
display will start to run. This pattern seems to be not able to keep
the enabled state while programming (at least part of) new plane
configuration, see [1].

I cannot comment on the hardware. But on the DRM side, we always disable the pipeline for we program a new display mode; and then do an enable step to program the new mode. This happens on the CRTC, but it also affects the CRTC's planes accordingly. For pageflips, we only run the plane's atomic_update.

If you you see a page flip, but need a full mode-setting operation, you can manually trigger it by setting drm_crtc_state.mode_changed from the plane's atomic_check. Here's an example: https://elixir.bootlin.com/linux/v6.18.6/source/drivers/gpu/drm/mgag200/mgag200_mode.c#L503

If the DC8000 and DC8200 behave sufficiently differently, my advise is to write multiple _funcs structs with custom helpers and pick the correct one when you initialize the modesetting pipeline.

Best regards
Thomas


[1]
https://github.com/milkv-megrez/rockos-u-boot/blob/c9221cf2fa77d39c0b241ab4b030c708e7ebe279/drivers/video/eswin/eswin_dc_reg.h#L3579

+
+       drm_format_to_vs_format(state->fb->format->format, &fmt);
+
+       regmap_update_bits(dc->regs, VSDC_FB_CONFIG(output),
+                          VSDC_FB_CONFIG_FMT_MASK,
+                          VSDC_FB_CONFIG_FMT(fmt.color));
+       regmap_update_bits(dc->regs, VSDC_FB_CONFIG(output),
+                          VSDC_FB_CONFIG_SWIZZLE_MASK,
+                          VSDC_FB_CONFIG_SWIZZLE(fmt.swizzle));
+       regmap_assign_bits(dc->regs, VSDC_FB_CONFIG(output),
+                          VSDC_FB_CONFIG_UV_SWIZZLE_EN,
fmt.uv_swizzle);
+
+       /* Get the physical address of the buffer in memory */
+       gem = drm_fb_dma_get_gem_obj(fb, 0);
+
+       /* Compute the start of the displayed memory */
+       bpp = fb->format->cpp[0];
+       dma_addr = gem->dma_addr + fb->offsets[0];
+
+       /* Fixup framebuffer address for src coordinates */
+       dma_addr += (state->src.x1 >> 16) * bpp;
bpp is deprecated and should be avoided in new code. You can compute
the
offset with drm_format_min_pitch():

drm_format_min_pitch(fb->format, 0, state->src.x1 >> 16 )

Best regards
Thomas

+       dma_addr += (state->src.y1 >> 16) * fb->pitches[0];
+
+       regmap_write(dc->regs, VSDC_FB_ADDRESS(output),
+                    lower_32_bits(dma_addr));
+       regmap_write(dc->regs, VSDC_FB_STRIDE(output),
+                    fb->pitches[0]);
+
+       regmap_write(dc->regs, VSDC_FB_TOP_LEFT(output),
+                    VSDC_MAKE_PLANE_POS(state->crtc_x, state-
crtc_y));
+       regmap_write(dc->regs, VSDC_FB_BOTTOM_RIGHT(output),
+                    VSDC_MAKE_PLANE_POS(state->crtc_x + state-
crtc_w,
+                                        state->crtc_y + state-
crtc_h));
+       regmap_write(dc->regs, VSDC_FB_SIZE(output),
+                    VSDC_MAKE_PLANE_SIZE(state->crtc_w, state-
crtc_h));
+
+       regmap_write(dc->regs, VSDC_FB_BLEND_CONFIG(output),
+                    VSDC_FB_BLEND_CONFIG_BLEND_DISABLE);
+commit:
+       regmap_set_bits(dc->regs, VSDC_FB_CONFIG_EX(output),
+                       VSDC_FB_CONFIG_EX_COMMIT);
+}
+
=============== 8< ===================

--
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Frankenstr. 146, 90461 Nürnberg, Germany, www.suse.com
GF: Jochen Jaser, Andrew McDonald, Werner Knoblich, (HRB 36809, AG Nürnberg)


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