...Interesting....

If i activate the OpenGL window (say, click on it's titlebar), then
activate another window which covers part of the GL window but doesn't
trigger the bug, then activate the one that should cause the bug (left
edge over, right edge not), the GL app continues to run perfectly.

Example:

        +-------------------------+
        | 1st Window (GL)         |
+-------+---+     +---------------+----+
| 2nd   |   |     |  3rd Window   |    |
| Window+---+-----+---------------+    |
+-----------+     |                    |
                  +--------------------+


If i click on 1st, 2nd, 3rd, no problem.
If i click on 1st, 3rd -> problem, click on 2nd, problem goes away

Also, i forgot to add, the bug only occurs to the right of the left side
of the overlapping window (ie from the '+' on 3rd window to the edge of
1st window)

Hope this helps.

--buddy


_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
http://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to