Andreas Ehliar wrote:

> > The FireGL2 supports quad buffer stereo with per-window.  Unfortunately it
> > does not support stereo on linux, with their closed-source drivers.
>
> I think I have demonstrated that you don't need any special support from
> the card in order to have quad buffered per-window stereo. Some operations
> are rather hard to do hardware-accelerated unfortunately, like rendering
> into more than one buffer simultaneously while using certain depthtesting
> modes for example, but I don't think that would be very useful in the
> first place.

Although what you say is true (see this page for more detailed implementation:
http://www.stereographics.com/html/whtpaprs.html) (you don't need the min-3DIN
or even stereo support
in the card), it has serious limitations which make it unacceptable for
scientific visualization.

Another problem with your solution is that you don't have any way to sync the
left eye
to the left frame and the right eye to the right frame.  Stereo without the left
and ad right eyes
properly synch'd doesn't work right.




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