On Fri, Apr 20, 2001 at 04:43:55PM -0600, Brian Paul wrote:
> Pasi Kärkkäinen wrote:
> > 
> > Hello!
> > 
> > Are there known blending bugs in the mga-driver (g400)? When I render many
> > additive polygons on the top of each other with small alpha-value
> > (something like 0.05) the result is something it shouldn't be with g400.
> > With software-mesa it's correct as well as with nvidia's drivers.
> > 
> > If this is not a known issue, I might do little app that demonstrates
> > this..
> 
> I've found that the accuracy of blending isn't always very good on
> some hardware.  Not much can be done about that.
> 
> -Brian

Pasi, does this happen if you're running Windows drivers on the same card?

-- 
-=|JP|=-    "I'm not unemployed, my career's just in a holding pattern"
Jon Pennington          | Debian 2.4                 -o)
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Kansas City, MO, USA    | Proud Husband and Father  _\_V

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