On Fri, Apr 20, 2001 at 04:43:55PM -0600, Brian Paul wrote:
> Pasi Kärkkäinen wrote:
> >
> > Hello!
> >
> > Are there known blending bugs in the mga-driver (g400)? When I render many
> > additive polygons on the top of each other with small alpha-value
> > (something like 0.05) the result is something it shouldn't be with g400.
> > With software-mesa it's correct as well as with nvidia's drivers.
> >
> > If this is not a known issue, I might do little app that demonstrates
> > this..
>
> I've found that the accuracy of blending isn't always very good on
> some hardware. Not much can be done about that.
>
> -Brian
Pasi, does this happen if you're running Windows drivers on the same card?
--
-=|JP|=- "I'm not unemployed, my career's just in a holding pattern"
Jon Pennington | Debian 2.4 -o)
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