On Mon, Apr 16, 2001 at 11:50:13PM -0600, Bill Currie wrote:
> I am attempting to trunk cvs dri with my g200 but I'm running into a problem
> with all gl apps that use textures (the demos that don't use textures (afaict)
> work just fine). It seems that the texture heap is not being initialized and I
> haven't been able to figure out why yet. I am assuming I've done something
> wrong.

I've done some hunting and it seems textureSize and agpTextureSize from
mgaScreen (and thus from serverInfo) are being set to 0. I can understand one
or the other, but why both? I assume I am doing something wrong to wind up
with no texture memory (that seems to be my problem), but I have no idea what
it would be. Could somebody help me with this, please?

TIA
Bill
-- 
Leave others their otherness. -- Aratak

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