On Mon, Apr 16, 2001 at 11:50:13PM -0600, Bill Currie wrote:
> I am attempting to trunk cvs dri with my g200 but I'm running into a problem
> with all gl apps that use textures (the demos that don't use textures (afaict)
> work just fine). It seems that the texture heap is not being initialized and I
> haven't been able to figure out why yet. I am assuming I've done something
> wrong.

I've managed to determine that the mga_dri.so module is getting 0 for
textureSize and agpTextureSize, and thus I am getting no texture memory. What
things should I look for as to why this is happening?

TIA
Bill
-- 
Leave others their otherness. -- Aratak

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