ralf willenbacher wrote:
> 
> you are running out of video memory.
> the mga driver needs frontbuffer, backbuffer, depthbuffer (16bit) and
> reserves one screen for XAA.
> thus you end up with ~400kb of texture memory which isnt enough ..
> 
> either reduce your resolution ( naa.. :> ) or take a look at
> xc/programs/Xserver/hw/xfree86/drivers/mga/mga_storm.c:837 (?)
> and change (pMga->FbMapSize - 4 * bufferSize) to something like
> (pMga->FbMapSize - 3 * bufferSize) - bufferSize/2
> ie half a screenbuffer for XAA.
> but with 1.5mb texmem qf wont run nicely either :7

I thought I'd already committed a fix for this.  I'll take another look
later on.

-- Gareth

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