Hi all, I've got a Matrox G200 with 8MB RAM that I'm having some trouble with. OpenGL programs that don't use textures (as far as I can tell) work fine; Xscreensaver's bubble3d and sierpinksi3d, for example, work correctly. But other OpenGL programs, like atlantis and Quake II, display with wrong (purple garbage) textures and cause the console to spew out "Failed to upload texture" messages.
I went through the user guide at http://dri.sourceforge.net/doc/DRIuserguide.html, but it doesn't seem to cover this issue. Are there any other things I could try? Any more appropriate forums I could post to? Further hardware & software specs, if it matters: AMD K6-2 450MHz, 128 MB RAM, AGP enabled; using kernel 2.4.7, XF86 4.1.0 (the stock Red Hat 7.2 stuff) Also, textures worked correctly under XF86 3.something using Utah-GLX. So it's probably not the hardware. :-) Thanks, Nathan _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel