On 14 Dec 2001, Nathan Thompson-Amato wrote:

> Hi all,
> 
> I've got a Matrox G200 with 8MB RAM that I'm having some trouble with. 
> OpenGL programs that don't use textures (as far as I can tell) work
> fine; Xscreensaver's bubble3d and sierpinksi3d, for example, work
> correctly.  But other OpenGL programs, like atlantis and Quake II,
> display with wrong (purple garbage) textures and cause the console to
> spew out "Failed to upload texture" messages.

You screen resolution is probably too high, thus causing the card to
run out of memory. Try dropping it and seeing of the screensavers
work.

Would the AGP texturing patch for the Matrox cards that was floating 
around the list a few weeks ago help here?

-d

-- 
| By convention there is color,       \\ Damien Miller <[EMAIL PROTECTED]>
| By convention sweetness, By convention bitterness, \\ www.mindrot.org
| But in reality there are atoms and space - Democritus (c. 400 BCE)


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