On Fri, May 10, 2002 at 07:46:22AM +0100, Keith Whitwell wrote: > I think you've done everything I asked. I've found a problem with isosurf > which might be related: Put it into 'reflect' mode and then back to 'lit' > mode and move around -- the lighting is wrong. > > Keith
Okay, I've fiddled around with things a bit more, and discovered some new stuff. Firstly, the dark textures problem only shows up for me with scenery in the US - I've tried European, Australian, and African locations, and they're all fine, bright, and exactly as they should be. Secondly, on top of the dark textures I get very serious reduction in framerates when looking at the 3d models of the aircraft from certain directions: basically, anything where the propellers are obscured by some of the airframe. The framerate drops from 20-25fps to around 6fps, and the cutoff is very sharp. But I only see this slowdown at airports where I also see the textures problem. The US scenery is much more detailed than the scenery elsewhere in the world - somewhere around twice the size in terms of disk space, and presumably similarly more complex in terms of polygons and the like. Could this be causing or contributing to these problems? I have a Radeon QD, 32MB: 01:05.0 VGA compatible controller: ATI Technologies Inc Radeon QD (prog-if 00 [VGA]) on an Asus K7M with a K7 550 with 512MB of RAM. Simon -- PGP public key Id 0x144A991C, or ftp://bg77.anu.edu.au/pub/himi/himi.asc (crappy) Homepage: http://bg77.anu.edu.au doe #237 (see http://www.lemuria.org/DeCSS) My DeCSS mirror: ftp://bg77.anu.edu.au/pub/mirrors/css/
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