On Fri, May 10, 2002 at 07:46:22AM +0100, Keith Whitwell wrote:
> I think you've done everything I asked.  I've found a problem with isosurf
> which might be related:  Put it into 'reflect' mode and then back to 'lit'
> mode and move around -- the lighting is wrong.
> 
> Keith

Okay, I've fiddled around with things a bit more, and discovered
some new stuff. 

Firstly, the dark textures problem only shows up for me with scenery
in the US - I've tried European, Australian, and African locations,
and they're all fine, bright, and exactly as they should be. 

Secondly, on top of the dark textures I get very serious reduction
in framerates when looking at the 3d models of the aircraft from
certain directions: basically, anything where the propellers are
obscured by some of the airframe. The framerate drops from 20-25fps
to around 6fps, and the cutoff is very sharp. But I only see this
slowdown at airports where I also see the textures problem. 

The US scenery is much more detailed than the scenery elsewhere in
the world - somewhere around twice the size in terms of disk space,
and presumably similarly more complex in terms of polygons and the
like. Could this be causing or contributing to these problems?

I have a Radeon QD, 32MB:
01:05.0 VGA compatible controller: ATI Technologies Inc Radeon QD (prog-if 00 [VGA])
on an Asus K7M with a K7 550 with 512MB of RAM.

Simon

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