Simon Fowler wrote:
> 
> On Fri, May 10, 2002 at 07:46:22AM +0100, Keith Whitwell wrote:
> > I think you've done everything I asked.  I've found a problem with isosurf
> > which might be related:  Put it into 'reflect' mode and then back to 'lit'
> > mode and move around -- the lighting is wrong.
> >
> > Keith
> 
> Okay, I've fiddled around with things a bit more, and discovered
> some new stuff.
> 
> Firstly, the dark textures problem only shows up for me with scenery
> in the US - I've tried European, Australian, and African locations,
> and they're all fine, bright, and exactly as they should be.
> 
> Secondly, on top of the dark textures I get very serious reduction
> in framerates when looking at the 3d models of the aircraft from
> certain directions: basically, anything where the propellers are
> obscured by some of the airframe. The framerate drops from 20-25fps
> to around 6fps, and the cutoff is very sharp. But I only see this
> slowdown at airports where I also see the textures problem.
> 
> The US scenery is much more detailed than the scenery elsewhere in
> the world - somewhere around twice the size in terms of disk space,
> and presumably similarly more complex in terms of polygons and the
> like. Could this be causing or contributing to these problems?
> 

Oh boy...

Um, can you try 

RADEON_DEBUG=fallback 

and see if anything gets printed for the second (slow rendering) problem?

Keith

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