Simon Fowler wrote: > > On Fri, May 10, 2002 at 07:46:22AM +0100, Keith Whitwell wrote: > > I think you've done everything I asked. I've found a problem with isosurf > > which might be related: Put it into 'reflect' mode and then back to 'lit' > > mode and move around -- the lighting is wrong. > > > > Keith > > Okay, I've fiddled around with things a bit more, and discovered > some new stuff. > > Firstly, the dark textures problem only shows up for me with scenery > in the US - I've tried European, Australian, and African locations, > and they're all fine, bright, and exactly as they should be. > > Secondly, on top of the dark textures I get very serious reduction > in framerates when looking at the 3d models of the aircraft from > certain directions: basically, anything where the propellers are > obscured by some of the airframe. The framerate drops from 20-25fps > to around 6fps, and the cutoff is very sharp. But I only see this > slowdown at airports where I also see the textures problem. > > The US scenery is much more detailed than the scenery elsewhere in > the world - somewhere around twice the size in terms of disk space, > and presumably similarly more complex in terms of polygons and the > like. Could this be causing or contributing to these problems? >
Oh boy... Um, can you try RADEON_DEBUG=fallback and see if anything gets printed for the second (slow rendering) problem? Keith _______________________________________________________________ Have big pipes? SourceForge.net is looking for download mirrors. We supply the hardware. You get the recognition. Email Us: [EMAIL PROTECTED] _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel