> You can't change the offset in the chip or offscreen access goes after > whatever buffer is front. You'd have to use coordinate deltas, but only > if the coordinates are within the virtual resolution, and even then I'm > not sure that would always work. Try and see I guess. :)
If so, it's a fundamental problem with xaa. Keith ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel