On Die, 2002-09-24 at 17:30, Jens Owen wrote: > Michel Dänzer wrote: > > On Die, 2002-09-24 at 16:59, Keith Whitwell wrote: > > > >>>You can't change the offset in the chip or offscreen access goes after > >>>whatever buffer is front. You'd have to use coordinate deltas, but only > >>>if the coordinates are within the virtual resolution, and even then I'm > >>>not sure that would always work. Try and see I guess. :) > >> > >>If so, it's a fundamental problem with xaa. > > > > > > What exactly do you mean? > > > > > > Michel, > > What exactly to *you* mean when you refer to offscreen? Offscreen XAA > cache? Offscreen pixmaps? OpenGL back buffer? other OpenGL buffers? > There's a lot in offscreen. Please clarify.
XAA offscreen. Good point about DBE, I also think we should discuss this with Mark et al., maybe he can tell us how they're dealing with this in the nvidia driver, or then again maybe not. :) -- Earthling Michel Dänzer (MrCooper)/ Debian GNU/Linux (powerpc) developer XFree86 and DRI project member / CS student, Free Software enthusiast ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel