Michel Dänzer wrote:
> On Die, 2002-09-24 at 16:59, Keith Whitwell wrote:
> 
>>>You can't change the offset in the chip or offscreen access goes after
>>>whatever buffer is front. You'd have to use coordinate deltas, but only
>>>if the coordinates are within the virtual resolution, and even then I'm
>>>not sure that would always work. Try and see I guess. :)
>>
>>If so, it's a fundamental problem with xaa.
> 
> 
> What exactly do you mean?
> 
> 

Michel,

What exactly to *you* mean when you refer to offscreen?  Offscreen XAA 
cache?  Offscreen pixmaps?  OpenGL back buffer?  other OpenGL buffers? 
There's a lot in offscreen.  Please clarify.

-- 
                                /\
          Jens Owen            /  \/\ _
   [EMAIL PROTECTED]  /    \ \ \   Steamboat Springs, Colorado



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