Michel Dänzer wrote: > On Die, 2002-09-24 at 16:59, Keith Whitwell wrote: > >>>You can't change the offset in the chip or offscreen access goes after >>>whatever buffer is front. You'd have to use coordinate deltas, but only >>>if the coordinates are within the virtual resolution, and even then I'm >>>not sure that would always work. Try and see I guess. :) >> >>If so, it's a fundamental problem with xaa. > > > What exactly do you mean? > >
Michel, What exactly to *you* mean when you refer to offscreen? Offscreen XAA cache? Offscreen pixmaps? OpenGL back buffer? other OpenGL buffers? There's a lot in offscreen. Please clarify. -- /\ Jens Owen / \/\ _ [EMAIL PROTECTED] / \ \ \ Steamboat Springs, Colorado ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel