On Die, 2002-12-03 at 21:16, Felix Kühling wrote:
> On Tue, 3 Dec 2002 20:15:29 +0100
> Dieter Nützel <[EMAIL PROTECTED]> wrote:
> 
> > Am Dienstag, 3. Dezember 2002 19:12 schrieb Felix Kühling:
> > >
> > > could I remind you of the original subject of this thread? ;-) It sounds
> > > like the discussions about a new configuration tool could go on for a
> > > while and I am sure going to contribute to that if I can. In the mean
> > > time, could we just change to 32bpt. In that case my original patch
> > > would do it :) I hope these two screen shots convince you:
> > >
> > > http://www.dd.chalmers.se/~kuhlfeli/noforce32bpt.jpg
> > > http://www.dd.chalmers.se/~kuhlfeli/force32bpt.jpg
> > 
> > Would be much better if you've posted the texmem requirements for both 
> > versions.
> 
> The current status in CVS is: in 24bpp mode you always get 32bpt
> textures. With a 16bpp and 32bpt textures you need exactly the same
> amount of texmem but have a smaller frame buffer, back buffer and
> z-buffer. And I havn't heard anyone complain on dri-devel or dri-users
> about too little texmem on a 64 or 128 MB graphics card ;-)

People have reported problems with little texture memory at 1600x1200x16
on 32 MB cards though, even triggering bugs. And there are even 16 MB
Mobility cards.


-- 
Earthling Michel Dänzer (MrCooper)/ Debian GNU/Linux (powerpc) developer
XFree86 and DRI project member   /  CS student, Free Software enthusiast


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