Hmm.. I just went back to the CVS head and did the kernel merge part, and had some time to do some testing.
The texture problems I've seen in tuxracer, which I _thought_ were fixed by the Mesa-5.0 update are still there on HEAD. Apparently the real fix is on the texmem branch, and the reason I thought it was Mesa-5 is simply because that is where I tested mesa first. In tuxracer, the texture problems show up as a strange "flashing" of textures, which is hard to describe but visually very visible and annoying. I think it has actually gotten worse in HEAD - it used to be mainly the icy patches that flashed, when I just tested it it now was flashing on regular snowy areas too. But maybe that's just my imagination. On the texmem branch, the texture behaviour (well, when I tested it, about two weeks ago, I've been remiss in tracking DRI) was totally solid, at least on tuxracer (which is really the only real 3D program I have). So I don't believe it's a tuxracer bug. Linus ------------------------------------------------------- This SF.NET email is sponsored by: Order your Holiday Geek Presents Now! Green Lasers, Hip Geek T-Shirts, Remote Control Tanks, Caffeinated Soap, MP3 Players, XBox Games, Flying Saucers, WebCams, Smart Putty. T H I N K G E E K . C O M http://www.thinkgeek.com/sf/ _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel