Hmm.. I just went back to the CVS head and did the kernel merge part, and
had some time to do some testing.

The texture problems I've seen in tuxracer, which I _thought_ were fixed
by the Mesa-5.0 update are still there on HEAD. Apparently the real fix is
on the texmem branch, and the reason I thought it was Mesa-5 is simply
because that is where I tested mesa first.

In tuxracer, the texture problems show up as a strange "flashing" of
textures, which is hard to describe but visually very visible and
annoying. I think it has actually gotten worse in HEAD - it used to be
mainly the icy patches that flashed, when I just tested it it now was
flashing on regular snowy areas too. But maybe that's just my imagination.

On the texmem branch, the texture behaviour (well, when I tested it, about
two weeks ago, I've been remiss in tracking DRI) was totally solid, at
least on tuxracer (which is really the only real 3D program I have). So I
don't believe it's a tuxracer bug.

                Linus



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