On Mon, Feb 24, 2003 at 03:06:24PM +0000, Alan Hourihane wrote:
On Sun, Feb 23, 2003 at 12:59:20PM -0700, Keith Whitwell wrote:
OK, here's a patch, first attempt at doing this. It's not ready to commit yet, unless we start a branch for this...
Things actually work pretty well, and a couple of lockups seem to have disappeared as a result. There are at least two issues:
1) Hard lockup when the X server recycles. 2) This breaks other OS's -- they'll need to play catchup, I think.
otherwise, I'm interested in feedback.
Looks good Keith.
Maybe we can start a branch for this work.
Keith, is this related to the problems I reported a day or two back with my/your modified glthreads.c example? I.e., will it also fix the crashes when deleting a single glxcontext in a multi-threaded application, i.e. not only at application exit?
It may do -- I didn't see problems like you describe -- my fixed version of glthreads let me close individual windows without any hiccups at all.
This does fix the zombie lock problem seen when killing glthreads with ctrl-c.
Keith
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