On Thu, 27 Feb 2003, Philip Brown wrote: >> If 3D isn't important to a desktop, then why are my >> windows stacked on top of each other? Why do my >> buttons depress and my windows look like they have >> raised borders? Edit boxes have shadows and menus look >> like they raise when the mouse if over them. Right now >> we are going through a lot of effort to simulate 3D. > >I'm using fvwm. The borders are simulated 3d using very LITTLE effort. >Having it done through opengl would probably increase the amount of >complexity and whatnot considerably, I would guess. >Sure, I could have smooth color gradients, fading, even animated borders... >but I dont WANT them. That distracts me from what's actually going on in >the window itself. I could care less about the borders.
That's not a problem either. It just means that you are one of the people who would continue to use fvwm. Other people, having different individual preferences may however differ with what they would like to have. I too am somewhat of a minimalist when it comes to eye candy in the GUI, but I realize and understand the importance of eye candy to the masses of computer users out there. If someone wants to got ahead and implement those features, sobeit. None of us have to use them if we don't want to. It at least provides those who do want them, with the opportunity to have them. -- Mike A. Harris ftp://people.redhat.com/mharris OS Systems Engineer - XFree86 maintainer - Red Hat ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel