> So what is the best design for achieving this? The
> project has to have DRI at it's core since it's the
> only choice for 3D acceleration on Linux.

Ironically, the only real choice for 3D acceleration on Linux is using
NVIDIA and ATI's (non DRI) binary drivers.

Does DRI have a future with neither NVIDIA nor ATI participating? Are people
actually talking to them about why they don't use it and what has to be done
to remedy this fact? Shouldn't this be a top priority?

Without support for recent cards, DRI will become completely obsolete.

-- Daniel, Epic Games Inc.



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