--- Ian Romanick <[EMAIL PROTECTED]> wrote: > Daniel Vogel wrote: > > To clarify: I meant what has to be done to make > DRI (direct rendering > > *infrastructure*) attractive for IHVs. I didn't > mean to imply what has to be > > done to get NVIDIA or ATI to release open source > drivers and whatnot. > > The uncanny thing is that this is almost EXACTLY my > job description. :)
Would making a version of DRI that can run standalone be interesting? Then X Windows would load on top of the standalone DRI. A few reasons: 1) Provides a much more constrained platform for the IHV to work on. Simpler to build and debug. 2) Would isolate IHV changes from the rest of X 3) Could be used as a game platform 4) Could be used in embedded systems without X 5) Could be used in projects like DirectFB or alternative OS's. 6) Provides a platform for building and alternative windowing system (that's what I am interested in). A standalone DRI might allow all platform specific code to be removed from X in the long run. ===== Jon Smirl [EMAIL PROTECTED] __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, more http://taxes.yahoo.com/ ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel