When playing Serious Sam: The Second Encounter, the game (and maybe the
system, or just the input) locks up after starting a new game at the map
screen when it finishes pre-caching.  All the demos work fine.  I will
only have time to further investigate this over the weekend, but I
wanted to let anyone that might have the game know about the problem.  I
have a 4x AGP Radeon Mobility 7500 with 16 MB of memory running the
latest texmem-0-0-1 branch from DRI CVS.

--Jonathan Thambidurai



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