When playing Serious Sam: The Second Encounter, the game (and maybe the system, or just the input) locks up after starting a new game at the map screen when it finishes pre-caching. All the demos work fine. I will only have time to further investigate this over the weekend, but I wanted to let anyone that might have the game know about the problem. I have a 4x AGP Radeon Mobility 7500 with 16 MB of memory running the latest texmem-0-0-1 branch from DRI CVS.
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