On Mon, 2003-03-17 at 08:13, Michel Dänzer wrote:

> BTW, are you actually using 4x transfer rate? If so, have you tried
> lowering it?
> 

Yes, I am using 4x AGP

> > One thing I have to add is that the system does not lock up.  I can ssh 
> > in.  The Xserver cannot be killed, however; even kill -9 has no effect; 
> > I can kill the game's process, however, and shutdown without problems
> > (remotely).
> 
> These may be symptoms of a graphics chip lockup. What happens after you
> kill the game? Does the X server start to hog the CPU?

I haven't had a chance to ssh in again and check CPU usage, but
absolutely nothing happens to the screen or input when I kill the game.

> You could try to set the environment variables RADEON_NO_CODEGEN,
> RADEON_NO_VTXFMT and RADEON_TCL_FORCE_DISABLE in this order to
> successively disable driver features and see if that makes a difference.

Thank you for these suggestions.  I am happy to report that setting
RADEON_TCL_FORCE_DISABLE allows the game to work perfectly (at least for
the few minutes I played).  I would have tried this earlier, but Quake
III works for hours and hours with TCL enabled, and I therefore assumed
that there was no problem with TCL.

--Jonathan Thambidurai



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