On Mon, 2003-03-17 at 08:13, Michel Dänzer wrote: > BTW, are you actually using 4x transfer rate? If so, have you tried > lowering it? >
Yes, I am using 4x AGP > > One thing I have to add is that the system does not lock up. I can ssh > > in. The Xserver cannot be killed, however; even kill -9 has no effect; > > I can kill the game's process, however, and shutdown without problems > > (remotely). > > These may be symptoms of a graphics chip lockup. What happens after you > kill the game? Does the X server start to hog the CPU? I haven't had a chance to ssh in again and check CPU usage, but absolutely nothing happens to the screen or input when I kill the game. > You could try to set the environment variables RADEON_NO_CODEGEN, > RADEON_NO_VTXFMT and RADEON_TCL_FORCE_DISABLE in this order to > successively disable driver features and see if that makes a difference. Thank you for these suggestions. I am happy to report that setting RADEON_TCL_FORCE_DISABLE allows the game to work perfectly (at least for the few minutes I played). I would have tried this earlier, but Quake III works for hours and hours with TCL enabled, and I therefore assumed that there was no problem with TCL. --Jonathan Thambidurai ------------------------------------------------------- This SF.net email is sponsored by:Crypto Challenge is now open! Get cracking and register here for some mind boggling fun and the chance of winning an Apple iPod: http://ads.sourceforge.net/cgi-bin/redirect.pl?thaw0031en _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel