On Mon, 2003-10-20 at 17:46, Keith Whitwell wrote: > Chris Ison wrote: > > I have found a possable bug in the dri implementation of glPointSize() > > ... it doesn't seem to work at all. I'm using the radeon.o drm and the > > r200 mesa drivers. > > > > The source I was trying (and works perfectly in windows) is located at > > the bottom of this page > > http://www.opengl.org/developers/code/mjktips/particles/ > > > > There is no difference at all in all 3 size selections of the particles > > (2.0, 4.0 and 8.0) using glPointSize() > > Have you tried glGet( GL_POINT_SIZE_MAX ) ? > > You'll find it set to 1.0 because that is the largest the hardware will > directly support. > > There was a thread a few months ago concerning writing a useful fallback path > (ie not swrast) that generated larger points with various primitives. I don't > think it actually reached a point where I saw a patch ready for inclusion in > CVS, however. > > Keith Sorry to be a pain but glGet doesn't exists on its own, and I cant seem to find a glGet for points. I am only learning so I may have missed something.
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