> You know how to verify that... I've actually forgotten how, I think its an enviroment setting, but none of the settings I saw when I grep'd for getenv triggered my memory.
> I'm sure you've tried page flipping and ruled out things like usleeps in > the client side drivers? enableing page flipping made a difference with glxgears, but made little or no difference when it came to applications (QuakeForge sat at 35fps reguardless). Infact, with page flipping enabled, and a 3d window active, switching to a linux console then back again causes tearing that can only be fixed by restarting the app. There are usleeps in mesa (r200_context and r200_texmem) and in DRI, QuakeForge has 1 usleeps which when removed make it slower due to it eating the cpu. Could you please be more specific as to which client side drivers you mean. > If you're still running a relatively slow CPU, that may be the > bottleneck (how do that other QF developer's overall system specs > compare to yours?); Mine is a AMD Athlon XP 2400, 512megs of 333 DDR ram Taniwha's system is dual celeron 450, 512MB, 100MHz fsb ------------------------------------------------------- SF.Net is sponsored by: Speed Start Your Linux Apps Now. Build and deploy apps & Web services for Linux with a free DVD software kit from IBM. Click Now! http://ads.osdn.com/?ad_id=1356&alloc_id=3438&op=click -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel