--- Keith Packard <[EMAIL PROTECTED]> wrote: > > Around 18 o'clock on May 17, Alan Cox wrote: > > > For Xv that seems to involve working server side GL and using GL to > > take Xv data (as a texture) and putting it to the video visible > buffer. > > I've been looking at exactly this for Voodoo2 although I'm still > trying > > to get the 3D init code right (its nasty stuff) > > That's certainly one way of doing it. The Matrox driver has direct > support for 'textured video', accessing the appropriate mechanisms > from > the X server without going through the GL library.
unfortunately it doesn't keep state with the 3d driver so you get one or the other: 3d or textured video. Alex > > -keith > > > __________________________________ Do you Yahoo!? SBC Yahoo! - Internet access at a great low price. http://promo.yahoo.com/sbc/ ------------------------------------------------------- This SF.Net email is sponsored by: SourceForge.net Broadband Sign-up now for SourceForge Broadband and get the fastest 6.0/768 connection for only $19.95/mo for the first 3 months! http://ads.osdn.com/?ad_id=2562&alloc_id=6184&op=click -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel