On Mon, 2004-09-20 at 18:47, Ian Romanick wrote: > Amir Bukhari wrote: > > > that is correct if the client use DRI, but what if the applications use > > GLX extension like "glxgeer". I think getting GLX is simpler than > > getting DRI. for examlpe by catcing attaching GL to window and let GLX > > assume this just a pixmap not a window, thus it will render it to a > > pixmap. > > I just want to clarify things. Do you want to write a new application > that renders to off-screen or do you want to redirect the output of an > arbitrary existing appliation to off-screen? If you want to write a new > application that renders to off-screen, Keith is right. You want to use > pbuffers.
Nope. I don't want to write a new application which rendered to offscreen. All GL application are rendered inside a window (x window), I want to redirect this window, which is associated to GL to offscreen. I need this because I work on 3D Desktop, which use XComposite extension to redirect requested windows to offscreen. so I can manage then in 3D Desktop. GL Applications can't currently be redirect to offscreen by XComposite, because DRI write directly to screen, it didn't use X Server BitBlit operations, which access the framebuffer of the video card. -- Amir Bukhari <[EMAIL PROTECTED]> ------------------------------------------------------- This SF.Net email is sponsored by: YOU BE THE JUDGE. Be one of 170 Project Admins to receive an Apple iPod Mini FREE for your judgement on who ports your project to Linux PPC the best. Sponsored by IBM. Deadline: Sept. 24. Go here: http://sf.net/ppc_contest.php -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel