On Monday 20 September 2004 17:54, Amir Bukhari wrote:
> On Mon, 2004-09-20 at 23:44, Ian Romanick wrote:
> > Direct rendering:
> >
> > APP -> libGL -> DRI driver (*_dri.so) -> DRM (kernel module) -> hardware
> >
> > Indirect rendering:
> >
> > APP -> libGL -> GLX protocol to X-server -> ?
> >
> > In the current implementation "?" is software Mesa.  However, in the
> > future it will likely be " -> DRI driver -> DRM -> hardware".  "Direct"
> > just means that access to the framebuffer and graphics hardware happens
> > in the address space of the application (i.e., the application directly
> > accesses the graphics hardware).
>
> that mean all applications, which linked with libglx, will be only
> software rendered at this moment, when DRI is used. I don't want to talk
> when using GLX module from nvidia. Nvidia is outside our scope.

Just to clarify, libglx is not a client-side library.  libglx is a server 
module that implements the server side of the GLX protocol.  Apps are not 
linked against libglx.

- ajax


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