Hello,

Well, this has progressed nicely since last time I checked in on it. Well done.

I've tested the latest CVS on RV350 AP(0x4150) and it works without lockups. Although, while glxgears is running I seem to have artifacts around the rest of my screen.

Also, vertex_shader.h and pixel_shader.h seem to be missing from the r300_driver module, I needed to copy them over from r300_demo.

Good work!
Ben Skeggs.


Vladimir Dergachev wrote:


Hi all,

  New snapshot of r300_driver is available. Get it from CVS, tag
  "rotating_gears"

  Changes:

        * code cleanup, do not clobber hardware state as much as before

        * hook up projection matrix - displays actually rotating gears

        * vertex buffer mode (not used by defaul)

  Problems:

        * I don't seem to get gears to display properly in vertex buffer
          mode, probably having problems synchronizing vertex buffers
          to command stream

        * the gears don't display quite right, although there was a
          single (apparently random) occurence of proper picture.

          Looks like a problem with culling and/or depth buffer settings.

  Enjoy !

                     Vladimir Dergachev


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