On Sun, 30 Jan 2005, Rune Petersen wrote:

Vladimir Dergachev wrote:
Lesson 20 have 3 points that causes lockups (maybe more).
They are all related.

the first is at line 258-259:
   glBindTexture(GL_TEXTURE_2D, texture[3]);
   glBegin(GL_QUADS);
    glBegin() is causing the lockup, but only when textures 1, 2, or 3.
if you change it to texture 4:
   glBindTexture(GL_TEXTURE_2D, texture[4]);
   glBegin(GL_QUADS);

The lesson will now run (until you press space).
To me it sounds rather strange that a texture causes the lockup.


This is indeed strange.. Is texture[4] used anywhere before ? Does the
same happen with latest CVS ?

There are 5 textures 0 to 4 (including 2 masks ) texture 0 and 4 appear stable 1-3 appear unstable.


With the latest CVS I once managed to run the lesson for 3 sec. before it locked up . All other times I got a lockup before it showed the first frame.

Does the same happen if you load them in a different order ? What is the difference between these textures ?


                thank you

                    Vladimir Dergachev


Rune Petersen



-------------------------------------------------------
This SF.Net email is sponsored by: IntelliVIEW -- Interactive Reporting
Tool for open source databases. Create drag-&-drop reports. Save time
by over 75%! Publish reports on the web. Export to DOC, XLS, RTF, etc.
Download a FREE copy at http://www.intelliview.com/go/osdn_nl
--
_______________________________________________
Dri-devel mailing list
Dri-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/dri-devel



-------------------------------------------------------
This SF.Net email is sponsored by: IntelliVIEW -- Interactive Reporting
Tool for open source databases. Create drag-&-drop reports. Save time
by over 75%! Publish reports on the web. Export to DOC, XLS, RTF, etc.
Download a FREE copy at http://www.intelliview.com/go/osdn_nl
--
_______________________________________________
Dri-devel mailing list
Dri-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to