Geller Sandor schrieb:
1. build and install everything from CVS, if the X server can be crashed,
go to step 2, otherwise be happy :))
2. use the X.org CVS version with the stock kernel's drm, if X still
crashes, go to step 3. Otherwise use the X.org CVS, live without
projected textures...
3. use the X.org and Mesa CVS versions. If X still crashes, then the bug
can be in X.org or Mesa or in drm - I'm not able to trace down the
problem.
Unfortunately all 3 scenarios give the same result: X crashes.
Is there any way I can help to track down the problem(s)? My machine
doesn't have network connection, so I can use only scripts which run in
the background. With expect and gdb maybe it is possible to get at least a
backtrace from my non-local-interactive machine.
I have the same problems with a rv250. It started about three or four
month ago. I always used the xlibmesa-gl1-dri-trunk Debian package and
the DRM that's included in the kernel. I'm now running 2.6.11-rc3
(which gave ma a ~10% increase in glxgears fps, but didn't help with
stability). Before these problems appeared (I don't remember if it
started with a kernel update or a DRI update) GL applciations wouldn't
crash, even when running for days. With fglrx stability back then was
as bad as it is today with DRI. I haven't tried fglrx since.
Maybe we should try to track down which changes introduced the
stability problems.
Philipp
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