Am Sonntag, den 13.02.2005, 11:03 +0100 schrieb [EMAIL PROTECTED]: > On Saturday 12 February 2005 16:33, Felix K=FChling wrote: > > Am Donnerstag, den 10.02.2005, 07:21 +0100 schrieb=20 > [EMAIL PROTECTED]: > > > On Monday 07 February 2005 15:33, Felix K=3DFChling wrote: > > > > Am Montag, den 07.02.2005, 15:12 +0100 schrieb=3D20 > > > > > > [EMAIL PROTECTED]: > [snip] > > > > > > Tested with 2.6.11-rc3. DRM functional with glxgears. > > > > > > tuxkart and tuxracer work most the time but > > > sometimes=3D20 painting occurs outside of games window. > > > Parts of the image=3D20 appear (sometime mirrored) > > > outside game window or random=3D20 patterns appear. > > > > > I can't reproduce this on my Savage/IX. Someone else > > reported problems with 2.6.11-rc3, something like it > > wouldn't even load the DRM modules. Maybe something's > > broken with current DRM on Linux 2.6.11-rc3. If this > > problem persists with the latest snapshot (tomorrow's > > should have my latest fixes) could you try if it works > > with a stock 2.6.10 kernel (you'd have to recompile the > > DRM for it)? > > > > OK, I will try with 2.6.10. > > > > Cursor and numeric display in game window=3D20 > > > appear as random patterns. > > > > I just fixed another bug in texture tiling on Savage/IX. > > Though it only affected the road-texture in Tuxkart for > > me. Most textures were looking correctly. If you still > > get broken textures with tomorrow's snapshot then it > > might be a difference between our chip revisions (sigh). > > > > > Sometimes above games mess up the screen but restart > > > Game a=3D20 few times "fixes" it. > > > > Can't reproduce this either.
I took another look at your lspci-output. It's a PCI card, right? I saw vertex corruption with PCI-DMA on my Savage4 once. Maybe this isn't working reliably. Does it help to set enable_vdma to false (in driconf or the environment)? Performance will be worse though. Have you overclocked your front-side bus? In that case, does it help if you don't overclock? > > > Every time starting tuxkart or tuxracer different textures > get messed up. For example, in tuxracer sometime trees and=20 > herrings show as randomly colored rectangles/shapes only,=20 > and herring counter and speed indicator OK; restart and=20 > tress and herrings OK but indicators show (some) digits as=20 > rectangles. > > Ground in tuxracer seems to go partially wrong as well,=20 > seems that some textures do not belong there.... > > Seems to go wrong already during initialization as behavior > afterward seems consistent. > > By what I see about wrong texture patterns, just wondering,=20 > could pointers to some texture buffers be invalid and it=20 > then paints with crap data? Did you override the VideoRam size in xorg.conf? Maybe you made it believe that it has more memory than is actually available. > > > > > > =3D46lighgear messes up the entire screen and would never > > > work. > > > > > > BTW, the games work on i810 HW with 2.6.11-rc3. > > > > > > > Since Linux 2.4 is no longer=3D20 > > > > open for new features there is not much point > > > > back-porting it to Linux 2.4.=3D20 > > > > > > > > See=3D20 > > > > http://dri.freedesktop.org/wiki/S3Savage for more > > > > information about the savage driver status. I just > > > > added a note about Linux 2.4 to that page. > > > > > > Sorry, have not found any reference to 2.4 being > > > unsupported=3D20 on that page.=3D20 > > > > > > Are there any test programs available to systematically > > > test=3D20 DRM/GL functionality? > > > > > > Regards > > > Michael > -- | Felix Kühling <[EMAIL PROTECTED]> http://fxk.de.vu | | PGP Fingerprint: 6A3C 9566 5B30 DDED 73C3 B152 151C 5CC1 D888 E595 | ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_ide95&alloc_id396&op=click -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel