Hi,

Looks like register 4F14 (alias unk4f10[2]) controls some sort of depth test (probably some optimalization).

To get ALPHA TEST work correctly (not writing to depth) needs to be set to 0x00000000. Then alpha textures looks correct (no more depth fighting in fire, et, tuxracer). Otherways is set to 0x00000001.

Is there any other meaning of this register? Can I change this, because now is set to 0x00000001 ?

Peter Zubaj





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