On Friday, June 10, 2005 8:39 am, Jon Smirl wrote:
> On 6/10/05, Jesse Barnes <[EMAIL PROTECTED]> wrote:
> > On Friday, June 10, 2005 8:09 am, Jon Smirl wrote:
> > > My solution to this is to make radeon DRM depend on radeonfb.
> > > radeonfb properly attaches to the device and marks everything in
> > > use. I chose this method because Xegl wants radeonfb loaded and
> > > this scheme has minimal code impact.
> >
> > Seems reasonable since egl will depend on the fb drivers, right? 
> > For embedded and/or small systems w/o 3D, users can bypass egl and
> > the fb drivers and just use a kaa based system I guess.
>
> A lot of embedded systems are going with OpenGL/ES. EGL is derived
> from the OpenGL/ES spec. Going with OpenGL/ES is a cross platform
> solution for them, KAA would be kdrive specific.

Right, I'm just saying that alternatives exist for people who don't want 
the ~100k lines EGL code (plus the kernel fb and drm drivers).

Jesse


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