On 3/30/06, Brian Paul <[EMAIL PROTECTED]> wrote:
John Kheit wrote:
> Do these drivers do anything to support subpixel rendering of the text
> or screen images? Is any of that built in to the hardware acceleration,
> or is that done only at the operating system level?
>
> I think on the Windows side, some of the Nvidia drivers do subpixel work
> on the driver level.
Can you be more specific?
If you're asking about line/triangle rasterization, I believe vertex
coordinates are snapped/truncated to some sub-pixel fraction (rather
than whole pixel coords) in all hardware.
For text, are you asking about some form of antialiasing?
Or, do you have multisampling in mind?
-Brian