Hi Thomas, As i am in the process of cleaning up and making radeon fence things bullet proof I am wondering what are the difference btw fence flags and fence types ? Well i guess the questions is more why fence flags are needed ?
My understanding is that fence_flags (DRM_FENCE_FLAG_EMIT, DRM_FENCE_FLAG_SHAREABLE, DRM_FENCE_FLAG_WAIT_LAZY, DRM_FENCE_FLAG_WAIT_IGNORE_SIGNALS, DRM_FENCE_FLAG_NO_USER) are their to give clue to fence driver on the importance of the fence at least this is my understanding of DRM_FENCE_FLAG_WAIT_LAZY but i don't fully get the others flag supposed meaning would be nice if you can shed some light on them for me :) Corollary why has_irq callback take flag ? I would expect this to be based on fence type and not fence flag. Last question flush callback is their to ask that cmd before highest_received_sequence are all finished and that RW is done on all buffer referenced in all cmds preceding this sequence right ? Does this callback have to do the flush and spin until this true or can it emit what's necessary to flush and return and let poll update this once the flush ended ? Or dooes flush need to stop all current rendering (so stop gpu from doing its rendering) and do the flush ? On radeon hw i believe a reliable rw flush is to flush the whole pipeline ie flush vert pipeline, frag pipeline, cache doing all this is likely expensive and it would be better to avoid having too much of this kind of flush. As well i don't think i understand needed_flush. Thanks in advance for your help on this :o) Cheers, Jerome Glisse <[EMAIL PROTECTED]> ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel