Kristian H?gsberg wrote on Tuesday, April 01, 2008 5:35 AM: > Hi, > > I just committed the last big chunk of DRI2 work, the direct rendering > support. With this, we can now do direct rendering to redirected > windows and GLX_EXT_texture_from_pixmap even works, so compiz (and > other Open GL compositing managers) can run in direct rendering mode > too. > > I ended up rolling a couple of changes into the direct rendering work > and the commits in mesa and xserver grew much bigger than what I would > have liked. Short story is that the DRI2 interface and the legacy > interface diverged and I had to break the DRI interface again. So I > decided to make a couple of changes I'd been considering, most > noticably, the GLX specifc, open coded __GLcontextModes struct is no > longer part of the DRI driver interface, and with it glcore.h is also > gone. This change is the cause of most of the code churn. I could > have tried to split the commits up in a couple of independent commits, > but it would be a lot of work and I figured it'd be nice to only have > one commit that breaks the interface. > > The upshot is that git xserver AIGLX needs git mesa DRI driver and for > DRI2, get the latest version of the xf86-video-intel intel-batchbuffer > branch too.
Is there an option to disable DRI2 (or say, switch to legacy DRI) for those who would stick to xf86-video-intel master branch (or 2.3) at this point? Gordon ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel