On Thu, Jan 6, 2011 at 6:32 PM, Monty Taylor <[email protected]> wrote:
>> Even for the client/connector?
>> I'm curious, got a link where Brian explains why it's not efficient enough?
>
> No - he just poked at it offline. Maybe we can get him to expand on that.

That'd be nice.

> However, libdrizzle itself isn't in C++ at the moment - it's in plain C.
> We've chatted about making the implementation in C++ with an extern "C"
> API for pure-C clients to use, but have not done that yet - so as of now
> it's just C99.

That should be easy.

>>>> Are c++0x features (available in g++ 4.4) allowed?
>>>
>>> No - we still have platforms on which we must use gcc 4.2. (/me cries)
>>
>> Argh. RH?
>
> OSX, actually. ALTHOUGH - then the next version of OSX comes out, I'm
> hoping it has a new version of clang, which is really close to being
> able to compile both boost and drizzle. If we can get drizzle compiling
> under clang on OSX, we can drop OSX gcc support, and then we can move
> forward with some of the nicer C++0x features (like constructor defaults
> and move semantics)

I've no experience with OSX myself, is installing a recent compiler that hard?

Olaf

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