One thing we can try is automating the right setting for MAX_CONCURRENT_THREAD_NUMBER. In Windows, there's a command line utility to return the number of logical processors.
C:\Users\sample>wmic cpu get numberoflogicalprocessors NumberOfLogicalProcessors 4 This could be used to set MAX_CONCURRENT_THREAD_NUMBER (NumberOfLogicalProcessors+1, so 5 in this case) automagically in target.txt (via edksetup.bat) or as a command line parameter (in BuildBios.bat). I'm sure there's an equivalent shell command in Linux that can be co-opted for our purposes. Thoughts? Thanks ... br --- Brian Richardson, Senior Technical Marketing Engineer, Intel Software brian.richard...@intel.com -- @intel_Brian (Twitter & WeChat) https://software.intel.com/en-us/meet-the-developers/evangelists/team/brian-richardson -----Original Message----- From: Rebecca Cran [mailto:rebe...@bluestop.org] Sent: Thursday, February 23, 2017 2:10 PM To: Brian J. Johnson <brian.john...@hpe.com>; Wei, David <david....@intel.com>; Richardson, Brian <brian.richard...@intel.com>; Gao, Liming <liming....@intel.com>; edk2-devel@lists.01.org Cc: Lu, ShifeiX A <shifeix.a...@intel.com>; Zimmer, Vincent <vincent.zim...@intel.com>; Andrew Fish <af...@apple.com> Subject: Re: [edk2] Improvements to build system etc. for edk2-platforms devel-MinnowBoard3? On 2/23/2017 11:53 AM, Brian J. Johnson wrote: > Sorry if I'm bikeshedding... NUMBER_OF_PROCESSORS isn't a good > default for those of us who build on servers with hundreds of threads > available. The OS, disks, and build.exe/build.py become bottlenecks. > Maybe we could put a cap (say, 20) on the default thread limit, so it > uses NUMBER_OF_PROCESSORS or 20 threads, whichever is less. > > Or just set a small, fixed number of threads by default and document > better how to change it, as others suggested. Good point. I think the best approach will be to have a --setup parameter which configures defaults in Conf/target.txt, after which users can change MAX_CONCURRENT_THREAD_NUMBER - instead of the current method which involves figuring out which of files ends up running build.exe with '-n <threads>'. -- Rebecca _______________________________________________ edk2-devel mailing list edk2-devel@lists.01.org https://lists.01.org/mailman/listinfo/edk2-devel